IMPORTANT keys 1, 2, and 3, change the gun type the figure is holding. Press Q every time you press said keys above Q= equips weapon or puts it away A=Jump S=Shoot
In this engine, you can run and shoot, duck and shoot, and jump and shoot, without the animations over lapping each other. No animation will ever be over lapped, and is very smooth from what I have tested. This Engine will be added on to, and used in my future projects.