1 versus 1 Hero Battles. You can modify keybindings in the settings tab. Player 1 Hero Pool: Warrior, Druid, Mecha & Nightmare. Player 2 Hero Pool: Mage, Tinker, Shotgun & Crystal. Player 1 Roster: Warrior: Slash: 4 Damage outer Circle, 6 Damage Sword. 360* AoE. Dash: Short Dash Druid: Shapeshift between Cat and Bear form. Cat Form: Fast, small AoE 5 Damage. Bear Form: Slow, large AoE 4 Damage. Mecha: Electric Charge and Beams. Lazer Rods, 4 DPS each. Gain 1 extra for every 25 Health lost (Max 4 at <=25 Health) Electric Shock: Costs 25 Electric Charge. Each Rod deals 4 damage in a small cone and stun enemies in contact with it. Electric Rush: Drain all your Electric Charge (20/sec), and gain 100% increased movement speed. Nightmare: Weird Movement, Paranoia. Scythes: Slash 2 Scythe dealing 3 damage each. If they hit the enemy at the same time, deal 4 more damage. Generates 3 Paranoia per Scythe hit and 5 extra Paranoia if both hit them at the same time. Haunting: Requires 30 Paranoia to activate. Shroud the map in darkness, gaining increased movement speed and Scythes now rotate 360* instead of 180*. Drains 10 Paranoia per second. Player 2 Roster: Mage: Frostbolt: Launch a missile that deals 6 damage and freezes the enemy. Blink: Short Teleport. Tinker: Deploy turrets and bombs to protect yourself. Turret: Deploy a turret at your location that gains increased fire rate over time, up to a cap. Each attack deals 4 damage. Bomb: Place a bomb at your feet that explodes after a short wind-up, knocking both players away from the impact. The enemy takes 2-10 damage (based on distance.) Shotgun: Fire multiple bullets at once to pulverize the enemy. The shotgun rotates around you at all times. Bullets deal 2 damage each and knocks back the enemy. Blast: Shoot 3 bullets in a small cone. Backpedal: Shoot 5 bullets in a large cone and knocking you back. Crystal: Launch crystals that can create colorful chain reactions. Shards: Fire a crystal in the target direction that bounces off walls and deals 4 damage upon impact. Can not fire until it returns. Shatter: Long range dash, deal 3 damage around yourself and activates any crystals nearby, shattering them too.