A, S, W, D, up, down, left or right to move. Mouse: Aim Space: Shoot 1 bullet. Hold to shoot 4 bullets per second. (Does not share reload time with anything else) V: Shoot the Concentrated Bullet Laser. You can change the aim as the bullets fire. 1 sec reload. C: Shoot the Dayyyum Awesome Shotgun. 5 second reload. B: Shoot the Concentrated Dayyyum Awesome Shotgun. 7.5 sec reload. G: Fire a grenade luncher! 2.5 sec recharge! (Shares recharge with other explosive things) H: Fire a round of the Anti-matter Bullet Rain Prototype! 1.5 sec recharge! Q: Fire the Concentrated Grenade Laser! 7.5 sec recharge! (Shares with explosives) E: Call in an air strike! 7.5 sec recharge! (Shares with explosives) F: Regenerate HP on the base! 17.5 sec recharge. (Does not share)
I made this to honour the end of the 2014 CoderDojo term 4/4. Thanks a million. Or 3-million thousand! Update Log: Current version: O R 1 (1.1.3) Total versions: 13 Official release 1 (1.1.3): Added a new attack: P! Pressing P will call in an air strike! Official release 1 (1.1.2): Added a new attack: Q! Pressing Q will fire off the Concentrated Grenade Laser. 7.5 sec recharge Official release 1 (1.1.1): Enemies now (slightly) vary in size, looks and speed. Official release 1 (1.1.0): Press P to set the wave difficulty! 1 is the hardest and 100 is the easiest. Official release 1 (1.0.2): G key changed to a grenade luncher. Yep, food luncher, not launcher. Official release 1 (1.0.1): H attack added! it is the Anti-matter Bullet Rain Prototype. Official release 1 (1.0.0): Released. Pre-release 6 (0.6.1): Release date made, announced to pre-testers. Pre-release 6 (0.6.0): Opened to pre-testers, Rated good. Pre-release 5 (0.5.0): All attacks made. Pre-release 4 (0.4.0): Base HP working and such. Pre-release 3 (0.3.0): (all) Movement done. Pre-release 2 (0.2.0): (better) Graphics done. Pre-release 1 (0.1.0): Sprites made.