12I2MPORTANT: I'm implementing the scrolling-map feature, which requires nearly all of the codes to be disabled. Some things may not work properly! UPDATE: I have fixed the incorrect mob counter, where it says there's a mob left but it hasn't spawned. I've fixed the spawn-killing mobs as well! The game now functions again! I also got the Launcher back to work! What isn't working for now: TUTORIAL INFO ABOUT MOBS NOT ACCURATE MOB DON'T NAVIGATE AROUND WALLS SOME MOB ATTACKS -=-=GOAL=-=- - Survive as many waves as you can! - Kill mobs, they drop coins upon death. - Spend coins at the shop to buy new guns and ammo.
Blazters, Version 1.7 (Alpha) Send this project to some friends (perhaps a Whatsapp group?) and help me earn some fame if you enjoy this game! Going for the 600 views! -=-=CHANGELOG=-=- V1.7.1 - Bug fixes; mob counter no longer says there are mobs left when the map is already empty of mobs. This caused players to get stuck in a level and unable to exit the game. - Bug fix; Mobs no longer spawn on top of the player, the entire field visible around the player is now a safe area (mobs only spawn outside sight). - Fixed the Launcher and added back the wall, background and decoration layouts as well as activated the Launcher; V1.7 BIGGEST UPDATE EVER! - Added Map Scrolling function (walk through parts of the map instead of seeing the whole map in 1 screen) - added Minimap: keep track of yourself and mobs around you! - Improved player skin V1.6 - Player bobbing: Added walking effects & momentum! - Weapon range: Bullets expire after a certain distance. - Gun stats: View a gun's stats in the shop! (damage, fire rate, accuracy, range) - Minor: Enlarged player size / Improved shop navigation & looks / Fixed some bugs V1.5 - Tutorial mode: A useful guide for newcomers! - Settings: Added tutorial & controls toggle - Coin drops: Higher tier mobs now drop more coins - DMG Counter: A small damage icon appears above the target when hit V1.4 - Start screen: Added a start screen - More action: Sped up the game to 2x for more action! - New shop: Each weapon has its own tab (used to be 1 screen) V1.3 - New mobs: Added Skeletons & Graves - Counters: Replaced variables with real counters - Difficulty per wave now increases more gradually V1.2 - New mobs: Added Demon, Phase and Giant - Settings: Added sound toggles FUTURE: - Upgrade your weapons with Skill Points (each kill awards 1 SP to the gun) - Play with different characters: They all have their own advantages and disadvantages as well as special attacks (such as placing a turret) -=-=NEXT UPDATES (FULL INFO)=-=- - New player characters! Meet Keen, Bonnie and Alex. <> ALEX: Basic character. Regular aim, fire rate and movement speed. <> BONNIE: Quicker movement, but worse aim <> KEEN: Quick firing, slow movement - Multiplayer mode: Play with a friend using WASD and arrow keys! NEW Mobs - Spider: jumps around & freezes player with web attack (BEING IMPLEMENTED) NEW Weapons - Claymore: detonates upon contact with mob - Banana gun: Pushes mob against back wall/edge - Toxic grenade: Deals no damage on explosion, but deals damage over time (max. 4x) - Stun gun: Stuns mob for 3 seconds - Lazer gun: Penetrates mobs (not walls) ITEMS - Invincibility Gum: Chew on it to become invincible for 5 seconds - Invisibility Gum: Chew on it to become onspottable by mobs until you shoot - Speed Gum: Makes you run 2x faster! - Shield: Next attack gets blocked