Usage: Drag the "Mouse Tracker" to the backpack and use it in your project. It can be used to detect whether the love, favourite, green flag, stop project, fullscreen or even the profile icon button has been clicked. Also, the way to zoom much larger or smaller than the limits and move the sprites out of the stage can be found in the blocks.
(Current Issue: Touch screen not supported.) The Tracker supports the reporting of the mouse coordinates by using the "( touching ( mouse pointer v ) ? )" block It works by first increasing its size until it touches the mouse pointer, then shrinking it until the size of the sprite become 1x1, giving the precise mouse location. It relies on the browser coordinate so it does not work outside the browser window. Since the default (mouse x) reports the coordinates which are rounded, and the touch sensor detects the truncated coordinates, so a fractional part of 0.5 is used to convert to the default mouse position. It is possible to combine both numbers to create a coordinate with only 0.5 unit error (±0.25) for in-stage coordinates. Related Projects: Out-of-stage Mouse Position: https://scratch.mit.edu/projects/368646517/ Chromium Browser Detector: https://scratch.mit.edu/projects/484415546/ Light/Dark Theme Detector: https://scratch.mit.edu/projects/644630356/