Use the arrow keys to move around and jump. Press R to reset (though if you need to reset because of a bug, please please PLEASE report it) Landing in red or falling out of the world reset you Press space to read signs Collect the coins! Or don't, it barely matters at this stage of the game. SPECIAL CHALLENGE 1: Try to collect the coin in the fourth room and go back to the starting (second) room without collecting the coin in the third room! It's harder than you think.
This is a test project, and I would sincerely appreciate it if you told me about any bugs in the game in the comments. Or just tell me what you think! I'll consider making a full game out of this if it gets enough support. This is definitely a new experience for me. I've made platformer-style games before, but this is still unique among my other not-so-polished games. There's no real "story" to this not-quite-game, it's just the player character (who I have creatively named "periment") going around the simplistic world. UPDATE LOG: 3/31/20: Released with 3 rooms, 2 coins, 2 hazards, and 1 spring 5/15/20: Fixed, well, it wasn't quite a "bug", but certainly a faulty mechanic with potential to cause problems. Added a fourth room Added another coin Added signs Added 1 more hazard 5/16/20: Fixed bug that caused signs to appear on the front layer of the world Fixed bug that caused the coin in the fourth room not to spawn after you reset or touched a hazard 5/17/20 Player orientation now responds to WASD controls 7/14/20 1 new stage 1 new sign Prize Machine added! The prizes cost 1 coin each and do literally nothing. It's just for fun.