Greetings, Scratcher I tried to make the simplest ray tracer I could; I didn't try to make it fast, but compact - that's not completely true, I tried somewhat to make it fast, but I prioretized compactness over speed. Inspired by @KrystalDestroyer I made it using sprite collisions. =) Instant render of 180 rays!
All code by me, @CasTur