Turn on Turbo Mode (shift+green flag). Set the desired FOV and resolution settings, and click "render." Here's latest version as of 03/07/2020: https://scratch.mit.edu/projects/372423961
#Ray #Madness I have a more recent version of this project This is an updated version of my ray-marcher, which includes Lambertian reflectance. Most programming by me, @MathWizz for RGB Color Block There's also a hex color block inside, but I'm not using it. I tried to keep the code easy to read. Inspired by @piano_miles Original Render: https://commons.wikimedia.org/wiki/File:BallsRender.png #3D #Raymarcher #Pen #Renderer