Use A and D for movement, the mouse to aim, and W and S for portals. Remember, momentum carries through portals: "Speedy thing in, speedy thing out"-GLaDOS ------------------------------------------------------------------------- Use Q to reset all portals. Choose background music with the number keys 1-3. ------------------------------------------------------------------------- UPDATES, BUG FIXES AND MORE CONTENT COMING VERY SOON- Including: -GLaDOS battle -Cubes and Buttons -Doors -Aerial Faith Plates (Jump Pads) -Thermal Discouragement Beams (lasers; these are coming next), -Turrets (now done!), -------------------------------------------------------------------------------------------- Once those features have been added, I will start making TEST CHAMBERS. Final Plan for game is for players to be able to make their own tests. -------------------------------------------------------------------------------------------- If you like Portal Playground, check out my other project BLAZON. It contains an early version of the server script that will be in the final version of this game! Yes, that's right, Portal Physics Playground will soon be multiplayer!
Chell pixel art and portals by me. All textures, backgrounds, and the crosshair are from Portal 2, as well as the music. UPDATE LOG- Version 0.9.6 -Bug fix stopping the red death screen from rendering everything else invisible Version 0.9.5 -Portal Surfaces are now draggable! This is an early version of the ''make your own chambers' goal for the game -Most bugs with turret fixed Version 0.9.4 -Turret can now hurt Chell! Screen will redden when bullets hit; just like the real game! Death will come in next update. -Bug Fixes Version 0.9.3 -Thumbnail added -Name changed (slightly... :D) Version 0.9.2 -Turret now has physics and can go through portals, but bugs whenever it does. Plan to fix. -Physics Mk.2 Online Version 0.9.1 -Aperture Shop added -Turret Added that will aim at Chell and, once it has locked on, open fire -Bug Fixes Version 0.9.0 -Game Uploaded -Momentum carries vertically -Portals and crosshair are fully functional -Chell sprite is animated and interacts with all in-game objects -Music works -Physics Mk1 online Note that I do not claim in any way to own the Portal franchise or characters, nor the music or images. Pixel turret from http://tabinh.deviantart.com/art/Aperture-Turret-Pixel-Art-368961998