WASD - Move Mouse+Click - Aim and Fire Space+WASD - Slow down Space+Mouse Click - Fire Laser The Blue dot is your hitbox. Don't let a bullet touch it. --- Accessibility --- Press '1' - Enable hack (God Mode, Score wont be saved in this mode) Press '2' - Enable Infinite Respawn Mode. (Score wont be saved in this mode) [FULLSCREEN] recommended. If you want to fullscreen first press the fullscreen button then press flag. do this to avoid potential lag later in the game Scoring Mechanic : Every bullet hit target = 1 + Player Hp + Combo Combo : Constantly hit the target to avoid the yellow bar from moving. That longer you hold it the more score per hit Grazing : Stand near a bullet to graze and increase you points! but don't get too close and don't do it too long. killing the boss before time out give big amount of score. Difficulty :..hard mode x2 score.....=] My highest score is 213982 =]
My most elaborated Shmup game yet!. With inspiration from the game Monolith (that roguelike top down shooter game) and more. I think my art skills have improved. I just goof around in vector editor since the day I join Scratch did not expect to make this with only just 1 year self taught Digital drawing experience. Still, I have a lot to learn... Do you like the particle effect? I'm glad I have enough clone space to add it. Story: Once used to be the protector of the land now has been infected by the darkness. Stop him from breaking the Monolith Seal and releasing the Great Extinction. You are our last hope. Do not let history repeat itself... Please tell me any bugs you encounter in the comments. Art, Coding, Design by me (@ThatHammerkind) Credit to @pig005 for the Missile Script! https://scratch.mit.edu/projects/94198275/ Music used from Battle Garegga, SSBB, ZeroRanger, HydoraH. Space Magic by meganeko Sound effect sample from Scratch and various Shmups. Edited to fit into the game. Thanks to z_98 for propose this project to be featured Thanks to for curating. .......now time to finish that s.a.b thingy........maybe....