See inside -->>> -First, we get the distance between the ai and the clone -We check which clone is the closest -The ai points to the nearest clone (press the flag multiple times to test it) -Uses the pythagorean theorem and trigonometry --------------------------------------------- -No <touching> blocks, everything calculated inside lists -In this example, clones are used but you can draw with pen instead -One sprite only, easy to backpack -Easy to customize; lots of notes and detailed explanations to help understand code -Around 300 blocks ------------------------------------------------------------- I plan to add projectiles soon... Inspired by @iRandomStudios's Shooting AI Engine. I wanted to do something with clones instead of separate sprites. Costumes by @iRandomStudios. Free to remix or backpack, just remember to give credit to @neanderthal11 or link this project so more people can see it Hope this helped out! Love, fave, follow, tell me in the comments what I should do next