⏩TURBO MODE (Shift+Click flag) & FULLSCREEN ========================================== This project can generate relatively complex maps following a seed using an algorithm. A seed is a series of characters determining exactly what the map will look (location/size of biomes, landmasses, oceans, mountains etc). You can choose a random seed or write a seed between 1 and 12 characters (letters A-Z, numbers 0-9), a bit like in Minecraft. There are 36^11 possible maps. ==Bugs== Very rare but it happens that some seeds are bugged. I found two types of bugs: -The pasta bug; the continents are shaped like straight and thin pasta crossing the map Example: Seed "VVARAN" -The caterpillar bug; one or two continents have two opposite sides in the same patern in a specific direction. But the continent often stop before touching the edge of the screen. All of that makes the continent looks like a caterpillar. Example: Seed "B" These bugs only affect the shape of the continents but not the biomes or the mountains. Press Space to See the Seed if your map is already generated ---------------------------------------------------------------------- Maps Generation Map Generator World Generator World Creator Map Creation -------------------------- Note: I did this project a while ago now, I'm aware the code is incredibly inefficient (I didn't know how to use blocks back then) but it works just fine and I don't have time to change it x)
⏩The main part of one of the scripts comes from "Base converter" by @estorken https://scratch.mit.edu/projects/1908763/ ⏩My other big project: https://scratch.mit.edu/projects/383320682 ⏩BIOMES, from the Poles to the Equator ; "boreal forest, temperate forest, plains, desert, savanna, tropical forest." If you find some really cool seeds write them in the comments so the other users can try them Music: L'estasi dell'oro - Ennio Morricone