Select an amount of people from 1 to 100 and let the simulation begin! Red = Healthy Blue = Temporarily immune Pink = Infected (without symptoms) Purple = Infected (with symptoms) Grey = Dead When an infected human is close enough to a healthy human, there's a chance that he infects him. Dead people stay in the map for a few seconds before disappearing and they still can infect people. Immune people lose their immunity after 20 - 30 seconds. Infected people have a high chance of going to the hospital, where they get isolated from the others and have less chances to die. The cure goes up faster the more healthy people there is, and when it reaches 100%, people slowly turn permanently immune to the disease. When the disese infects and kills people, it mutates, decreasing the chances of someone infected to survive. People have a 50/50 chance of being either kids or adults. Adults usually go to the middle of the map to buy food at the market, and then return home. Kids don't go shopping, and they constanty return to home every few seconds. If the humans manage to survive, they win. But if the disease kills every single human, the virus wins. This is fully automated and there's nothing the player can do except for selecting the starting amount of people. Selecting large amounts of people at the beginning may cause a lot of lag.
Interesting