Pretty Simple, arrow keys or moving the mouse to the edge of the screen to move. Mouse click to interact with different objects. Goals: -Beat the Extradimensional Invaders -Get to year 3000 without dying -Defeat an end game crisis These are just suggestions, you don't have to do them. If you have any other goals. Put them in the comments! List of ships: Construction ship: Construction ships make other space structures. They can make outposts, mining stations, research stations, observation posts, and megastructures. All of which will be explained later. Science Ship: Science ships survey other systems. They collect data on each planet and each star in said system. Colony Ship: Colony ships colonize other planets. After a science ship gets information on said planet, a number will be shown on how habitable the planet is. (100% being the best and 10% being the worst.) Then send the colony ship to said planet to colonize it. Space Structures: Outposts: Outposts are mini bases constructed in orbit around stars. They are requires to inhabit planets, build research stations and mining stations. Outposts can be upgraded to starports which allow you to select two modules and one building. After starbports are starholds. Starholds can contain two building and four modules. Next are Star Fortresses, Star fortresses can contain three buildings and six modules. And finally, the Citadel. Citadels contain four building and six modules. Research Stations: Research stations research objects. When built, they can produce Physics, Society and Engineering research data from uninhabited planets, stars and asteroids depending on what said object can produce. Mining Stations: Mining stations are like research stations, but they produce Minerals, Energy Credits and Strategic Resources from objects that are being mined. No upkeep cost if mining station produces Energy Credits. Observation Post: Observation posts study the society of primitive civilizations. Megastructures: Megastructures are truly massive construction projects only possible in the zero-g environment of space. Megastructures are build around stars. They produce a whole bunch of energy credits. There, I just explained to you (not well) the basics (ish) of stellaris. Lol. If I messed anything up, tell me in the comments.