GUYS STOP PRETENDING, APRIL 1ST IS LONG GONE lol, I'm about to unshare this project The classic action game! Face friends, random users, or CPUs to find out who is the best! Who will win? Features fast-paced gameplay, secure cloud-servers, advanced pen rendering along with high-quality graphics, and much more! Controls can be viewed and changed in-game, in the options menu (click in the top right).
This has been a massive collab with dozens of scratchers contributing their talents in all fields. Here they are: @04tmoody Some help with collision detection and physics, lots of work with compiling the project together. Also the main creator of the CPU's AI. @-Ekmand- Lots of work with the menu design, some icons, and lots of advice on what Rocket League should look like. @-Hexagonal- Made some aesthetics, worked on lots of the art used in-game. Helped with color choices. @-Locked- Organized everything to look nice, drew tons of the backgrounds and other images. @-GenZ- Some physics and movements scripts, lots of testing and bug-finding, making sure it was the CPUs felt realistic. @ContourLines Came up with countless car designs, made over 75% of the designs you see in-game. Also, some work on the car physics feeling good. @kc021 Creator of most of the physics engines, including ball and cars, also huge help with fixing tons of bugs, and with some pen renderings. @I8d Developed the amazing predictive cloud systems, as well as major work with the physics and pen parts. Made lots of little logos, and small art designs throughout the project. Many fine detail art pieces. Huge help with turning drawings into animations and with configuring the UIs to make them work. Did tons of stage designs, not to mention the huge help with physics and pen renderings, as well as cloud help. Good overall supervisor and planner, helped make art and code, and was key in combing all aspects together into a finished game. Helped test cloud systems, came up with ideas for abilities and stages, and found exploits that needed to be patched. Some tweaks the physics, as well as some of the art used in-game. Did some testing as well. Lot's of little effects, plus tons of help creating sound effects and additional music used in-game. And You! Thanks for Playing!