Fight your way across the level, and find the 30 Flames left behind by the Flamewalkers! Haven't played Flamewalkers? Do so here: https://scratch.mit.edu/projects/356053883/ CONTROLS: Click to advance beginning/end slides. [Arrows or WASD] - Move [Space or H] - Attack [M] - Music On / Off. [P] - Pause On / Off [T] - Throw (Shurikens/Pike once picked up) Hold down to crouch, Tap down to drop through platforms. Crouching for a second provides you with power for an extra long jumps or kick. [0] - Level Editor On / Off [1...9] Select Tile Type [Q & E] - Cycle Tile Sets [F] Toggle fly mode
Lots of credit, in fact. Obviously to @griffpatch for the majority of the coding (the VAST majority. If you want to know how much he did, click 'see inside'. ALl the cool blocks with 'make a block' and variables and stuff are his. Mine doesn't look nearly as good. How does he do it??????), and scratch itself for the blocks. And a lot to @Rapping, who suggested a couple of the ideas (such as the icicles hanging from the trees). Also credit to @MisteryMaster56. I probably wouldn't have made this sequel if he hadn't asked about it in the Flamewalkers comments (link above in the instructions). ________ UPDATES: 5/7/19: Load time reduced and thumbnail added 5/6/19: Intro added and fruit-count turned to flame-count 4:28/19: Spikes added in a pit 4/29/19: End added 4/26/19: Shared 1/21/21: Whole game smoothed up