A small little clicker style game idea thingamajigger I made because me and @-GenZ- are considering doing a Tap Titans style game collab. This is a VERY rough draft of what it would look like in my head. CONTROLS SPACE- Block (Block is a very important thing I plan to have in the game. Essentially, it does these important things: 1. Negates ALL DAMAGE from enemy attacks. 2. Charges your Stamina by 30/1 second. 3. Heals you by 0.1 as long as you hold it. This is the only way that you will consistently be able to heal in the game.) DOWN ARROW- Rummage (Searches for coins on the ground by moving you a distance equal to your rummage skill. Every 0.5 seconds, if you are not in the center of the screen, you earn a coin. Drains stamina by 15/1 second) UP ARROW- Slash (This will damage monsters by 150/1 second. It drains your stamina by 1 as long as you hold it.) EXPLAINING THE VARIABLES Monster's HP- This is how much health the monster has. In the real game, the monster would die and give you money when you defeat it. In this beta thingy, killing it stops the game. Player: Stamina- This is your stamina, which will be able to be upgraded in the real game. It sits at 50 as of now, and if it reaches 0 you are forced to be "Tired" (An effect that prevents you from doing anything until your stamina is not 0.). This is a very important thing to keep an eye on, because it could be the difference between life and death. Player: Rummage- This is your "Rummage" statistic: That is, how far you Rummage outside of the center of the screen. The "Center" is -4 to 4 (A 8 pixel range) and your Rummage skill starts at -5. So, you travel to a random position 30 times a second, and you get the chance to have a coin twice in that time frame. So, if you rummage, you have a 2/10 chance of getting a coin two times every second. So, that translates to a 4/10 (or 2/5) chance of getting a coin per second, and a 2/10 (or 1/5) chance of getting 2 coins per second. Cash- Your dough. Obtained from rummaging, (In the real game) Cps, and (In the real game) Killing monsters. In the real game, it would be used to buy upgrades and heros. HP- This is in the bottom right of the screen. It goes down by 50 when you get hit, and if it gets lower than 0.1 you lose. Monster Attacks in:- How long until the monster attacks you.
Me, and if me and @-GenZ- do make the game, him.