A scrolling space exploration game, made just for fun. (or maybe it's a game that I'm putting too much time into...) ||||CONTROLS|||| Up arrow=increase throttle. Down Arrow=Decrease throttle. Left & Right arrow=change direction. 'T'=toggle SAS 'R'=toggle RCS ||||OTHER|||| Fuel lasts roughly 16 minutes. return to your starting position (x=0, y=0) and fly to into the port of the station (the yellow part on top) to refuel.
Updates: 1.0: Release 1.1:Added stars 1.2:Added implied depth to the stars, added steering. 1.3:Bug Fixes with steering. 1.4:Added Inertia Physics, added station. 1.5:Bug Fixes, Added Fuel 1.6:Adjusted Station Scrolling. 1.7:Adjusted coordinate system. 1.8:Added Navigation circle. 1.9:Added directional arrows. 2.0:Added Fuel arrow 2.1:Removed Fuel arrow, added station drift. 2.2:Tweaked Scrolling. 2.3:Added Fuel Pointer. 2.4:Added Sound. 2.5:Added Enemy station Placeholder. 2.6:Added RCS, Removed Fuel Pointer. 2.7:Smoothed Rotation. 2.8:Added thrust vectoring. 2.9:Added SAS, Added basic damage mechanics. 2.9.1:Minor update, fixed bug in RCS Costume changes, simplified/removed some excessive code. 2.9.2:MAJOR PROGRAMMING UPDATE; Changed general angle system from analog to 360 degrees. Advanced navigation system programming test. Fixed Exhaust rotation glitch. Added effect fluctuations to 'bloom' sprite. 2.9.3:Minor UI changes. 2.9.4:Updated Fuel consumption. 2.9.5:Added independent 'Broken' Sprites. 2.9.6:Updated responsiveness. Removed 'Broken' Sprites. 2.9.7:Updated Scrolling mechanics. (Again) 2.9.8:Added demo Retrograde steering. 2.9.9:Simplified Large numbers for processing purposes. 3.0:MAJOR UI AND CONTROL UPDATE added retrograde steering system (WIP) added 'stop moving' system added buttons for 'RCS' 'SAS' and 'Retrograde/Stop' rearranged UI changed SAS function fixed directional arrow calculation bug. Reworked more sprites to support 360 degree angle system. Reduced Lag-back of stars at high speed. Fixed music. Reverted Fuel consumption. Fixed 'snap-back' issue. *removed spiders*;p 3.1:Minor UI Changes 3.2:Bug Fixes 3.3:Added Friendly Placeholder Station. 3.4:Repositioned Main Station 3.5:Added Inventory Slide-Over 3.6:Added Equipment Slide-Over 3.7:Added coloration to placeholder station. 3.8:Added more UI Features. 3.9:Added Enemy Gunstation placeholder 4.0:MAJOR COMBAT UPDATE!!! Added Enemy gunstation Added weapons Added projectile physics Added Armory Station Added basic Enemy AI Added Alert button on UI Added Salvaging Added basic upgrades 4.1:Added Intermediate Weaponry 4.2:Fixed bug with Sine functions not completing fully. 4.2.1:minor bug fixes. |||PLANNED UPDATES||| Hostile Ai? More stations Planets? Debris, scavenging, ship upgrades. Combat mechanics. Maps. Campaigns? Asteroids and Mining. Advanced Damage mechanics.