Hello! Here's my entry for Bot Wars! Please note that it's still a WIP, so if you come back later, it may behave differently. Last modified 7/3. For testing purposes, I've created a player 1 version of the default bot, which you can find by going inside the project, clicking the P1 (Player) sprite, and backpacking the "Base AI" My Block. Feel free to use in your own projects. I'll also be adding a handful more enemy tank my blocks for testing purposes. Current enemy count: 8 (1 broken) Also, you can press and hold H to temporarily override the blue AI. To @04tmoody: To make this be P2, just backpack the AI sprite. To make this be P1, backpack the BACKPACK ME! sprite and remove the 2 if statements with comments. All code and art by @04tmoody. THE SEEKER by me Inspired by @qucchia Questions? Ask below.
Cower before the might of THE SEEKER! With efficient firing systems, so there's always a bullet when you need one, and strategic seeking capabilities, this bot can defeat other bots in its sleep. With multiple pre-programmed "book openings", this bot customizes its strategy based off its opponent, first sensing the opponent's strategy, and then countering! Changelog: 4/12/20: Shared, 2 book openings, 1 enemy. 4/14/20: Added 2 books, 2 enemies, minor tweaks, added "wiggle" 4/16/20: Added 1 enemy 4/17/20: Minor tweaks, added book E, added Rocket-AI as an enemy, added SmartPick 4/18/20: Added @CTM1000's bot as an enemy. Improved SmartPick. Bot lag fixed. Added 2 more enemies. Neither working properly. 4/19/20: Fixed 1 enemy. Added enemy indicator. Made book generator for unknowns customizable. Added manual override. 4/25/20: Added 1 enemy (Broken). 4/27/20: Added PATCH as an enemy. (Thanks, @StrixCattus for making it so easy to port!) Began making THE SEEKER P1 AI (Not ready yet.) 5/1/20: Finished THE SEEKER P1 (Backpack the sprite BACKPACK ME!! and remove the 2 if statements it tells you to.) Added 1 enemy. Very minor contingency plan tweaks. 5/7/20: Added win/lose stats. 5/27/20: Added 's double damage prevention patch. 7/3/20: Began work on round II. 7/17/20: Uploaded Rocket 2.0 as the opponent in Round II.