Controls: Computer: Arrow keys to move around, press space to reverse gravity. Press P to pause or unpause when in game, and use mouse to navigate the pause menu. Mobile: Mobile Compatibility isn't implemented yet, but it will be soon. Instructions: Press play to play. Collect coins and avoid the triangles. The green squares heal you. The Coins button on the menu shows you how many coins everyone has collected overall. Items are a work in progress. The item shop will let you buy the items if you have enough coins, and use the item menu to equip items. The actual items themselves are a work in progress.
Platformer Physics Script is by PullJosh. Other coding and art is by me. Planned additions: Achievements Items Levels of difficulty More enemies Mobile Compatibility. Possibly removing jumping as an option to increase difficulty. Change log: April 14, 2020: Shared. April 18, 2020: Working on a pause menu. April 19, 2020: Adding Special Mode: No Jumps, no looping past the edge of the screen. There is currently no difference between Easy, Normal, and Hard modes, but that feature is going to be implemented next. April 21, 2020: Certain enemies spawn only at harder levels of difficulty. In addition, the enemy that shoots purple projectiles changes the rate of shooting depending on level.