War: The Tower Defense Game (BAD GAME) (Instructions might be outdated) ------------------------------------------------------------------------- [Warning] Please Read the Description Please don't turn on Turbo Mode A With a total of 10 main-mode towers Play through different levels with different paths, Go to New Worlds, Collect Coins for Shop, and Unlock New Towers along the way Your Job is to defend your base from enemy troops When on the victory Screen, Click or tap to continue No keys Required (Mobile Friendly) (Only required for sandbox mode) ------------------------------------------------------------------------- Basic Instructions: -To buy a tower, click a tower slot, and the tower will follow the mouse pointer until you stop clicking, Hover your mouse to the slot to see how much it is. -Click it for upgrade screen, it will display stats, upgrade and sell button. -Codes only Save on how much you cleared, your Coins will reset to how Many Coins you are supposed to have on how many levels you cleared Shop: Available Items- Increase Starting Hp by 10 (Cost: 10) Increase Starting Cash by 10 (Cost: 10) To earn Shop Money: Clearing a Level gives you 10 Cash, 50 if it's a Boss level Clearing a Already Cleared Level gives you 1 Cash, 5 if it's a Boss level Keys for sandbox mode: H for health L for level Space for money - for negative of those above ( - while space will give you -50 money) Number keys for enemies: 1 - Basic Troop 2 - Bomber 3 - Infiltrator 4 - Plane 5 - Runner 6 - Military Car 7 - Armored Car 8 - Armed Troop 9 - Rocketeer 0 - Motorbiker ------------------------------------------------------------------------- Towers: Basic Turret - Unlocked on: Level 1 A Basic Turret that deals 5 damage per hit Cost: 300 Upgrades (Cost 250): 1.Faster Firing 2.Shoots 2 Bullets at once Bank - Unlocked after: Level 1 Bank that gives 25 Cash every 10 seconds Cost: 250 Upgrades (Cost 200): 1.Generates Faster 2.Generates Slower but gives double money Howitzer - Unlocked after: Level 3 Fast Firing and Long-ranged tower Fires 2 Shells every second and Deals 5 Damage per Hit Cost: 600 Upgrades (Cost 600): 1.Deals Double damage 2.Fires Twice as Fast Columbiad - Unlocked after: Level 6 Slow Firing and Short ranged but Strong Power Tower that deals 20 Damage per hit Cost: 650 Upgrades (Cost 650): 1.Longer Range 2.Deal Double Damage Sniper - Unlocked after: World 2, Level 2 Very Slow Firing and Long ranged but High Damage Tower that deals 35 Damage per hit Cost: 700 Upgrades (Cost 650): 1.Fires faster 2.Deal 15 more damage Minigunner - Unlocked after: World 2, Level 6 Fast Firing and Medium-ranged tower Fires A round of bullets every second that Deals 5 Damage per Hit Cost: 1500 Upgrades (Cost 1250): 1.Fires Even Faster 2.Deal Twice as Damage Dual Turret - Unlocked after: World 3, Level 2 Turret that deals 5 damage per hit, but unlike it's ordinary counterpart, it Shoots 1 bullet on it's front and one on the back, good for Crowds of enemies Cost: 375 Upgrades (Cost 250): 1.Bullets deal 2x damage 2.Shoots 2 more Bullets on it's side at once Military Base (Maximum 2) - Unlocked after: World 3, Level 4 Spawns Soldiers on Tracks every 8 seconds, Each bullet of the soldier deals 3.5 Damage Cost: 1000 Upgrades (Cost 1100): 1.Reduce time of spawning by 2 2.Spawns 2 Soldiers instead of one Wizard - Unlocked after: World 3, Level 6 Fires Lighting bolts that deal 30 damage and 10 splash damage, has medium reload and short range Cost: 950 Upgrades (Cost 750): 1.Increases Range 2.Reloads faster ------------------------------------------------------------------------- Enemies: Basic Troop: Medium Speed and Low Hp Hp: 10 Damage: It's remaining health Bomber: Slow Speed, High Damage and Medium Hp Hp: 20 Damage: 25 Infiltrator: High Speed, High damage and Very low Hp Hp: 5 Damage: 150 Plane (Boss): Low Speed, Very High damage and Very High Hp Hp: 300 Damage: 300 Runner: High Speed, Low damage and Very low Hp Hp: 5 Damage: It's remaining health Military Car: Medium Speed, High Damage and High Hp Hp: 250 Damage: It's remaining health Armored Car (Boss): Medium Speed, Very High Damage and Very High Hp Hp: 500 Damage: 500 Armed Troop: Medium Speed and Mediocre Hp and Mediocre Damage Hp: 15 Damage: 20 Rocketeer: Slow Speed and High Hp and High Damage Hp: 75 Damage: 100 >Special: Rocketeer Sometimes Fires Rockets to Most Towers that Destroys them, Execptions: Sniper, Military Base (And it's troops) and Bank Motorbiker (Boss): High Speed, Very High Damage and Very High Hp Hp: 450 Damage: 450 Total Levels: 24 World 1 - 6/6 Levels World 2 - 6/6 Levels World 3 - 6/6 Levels World 4 - 6/6 Levels World 5 - 0/6 Levels [Description Now Too Long]
Original Shared Date: © Apr 17, 2020 Unlisted: ??? Relist Date: July 2, 2023 Old Relist Dates: April 2023 Old Description and Notes Thanks for some TD Tutorials on Youtube Some Maps are from War TD Path Template Planet3arth for TB Towers, maps, and enemies 3 people thought of the main towers, me and some friends, so HUGEEEE thanks to them. Ball War TD: https://scratch.mit.edu/projects/341460682/ Alpha Version 5.3 (December 31) For updates look at my YT channel then join my Dlskord server Latest Written Here Update: Event and Tourney finished (December 31, 4:20 PM 2020 [PH Time]) Previous Update: Rebalanced Towers Rebalanced Rocketeer and less broken Added 2 new levels! (Finally) Added new enemy (December 28, 1:30 PM 2020 [PH Time]) MEGA UPDATE 2020: December 10, 10:00 AM 2020 [PH Time]: -Even Better Art December 9, 8:00 AM 2020 [PH Time]: -Buffed Columbiad -Event Released! -Bug Fixes December 8, 11:30 AM to 6:00 Pm 2020 [PH Time]: -Finished the code for the Event (Please don't spoil yourself by looking inside unless you don't like the project) -Finished code to the Event Tower -Bug fixes and improved path detection -Improved Thumbnail December 7 2020 [PH Time]: -Added code to the Event (Please don't spoil yourself by looking inside unless you don't like the project) -Added code to the Event Tower December 1, 7:50 AM 2020 [PH Time]: -Finished Sandbox mode -Improved more graphics -Nerfed Wizard November 30, 4:15 PM 2020 [PH Time]: -Added Sandbox mode -New Thumbnail and Mega Update announcement -Made the game graphics look better November 29, 4:15 AM 2020 [PH Time]: -Bug Fixing (Winning for no reason, the enemies are from the last game, etc) -Finished the code of the new Aircraft tower November 27, 10:00 AM 2020 [PH Time]: -Made the Data appear faster -Better visual upgrade for Wizard -Rebalanced Military Base and Wizard -Added code to the new Aircraft tower Local Multiplayer Version: https://scratch.mit.edu/projects/400143665/ Collab with SpeedUp and BlooAlph, Subscribe to them! SpeedUp: https://www.youtube.com/channel/UCNNHOrBfwLGdsMrX7TiUGJA?app=desktop BlooAlph: https://www.youtube.com/channel/UCom7D2v-6Zymc2zjOjWKEiA https://scratch.mit.edu/users/BlooAlph/ All Events that has happened: 500 Views Event - First event of the game! if any enemy reaches half of the map, my OC will appear, if there is no enemy on the half of the map, my OC will disappear. - Started June 19, Ended on June 27 Ball War TD Event - Second event, first event with a new map and a collectible tower, features BWTD and BWTD Cannon with three levels. - Started December 14, Ended on December 31 -Crossovering my TD game and another game I have called PvZ Shooters! (credits to popcap duh) Now with a new tower, Peashooter! 100 cost - Peashooter 225 first upgrade - Repeater and 525 last upgrade - Gatling Pea If you beat part 2 you get ELECTRIC PEASHOOTER it's literally WAY better than peashooter and costs cheaper too! 400 cost - Electric Peashooter 750 first upgrade - Electric Repeater and 1500 last upgrade - Electric Gatling Pea it does pierce AND hits enemies multiple times! -Started January smth (Part 1) and Part 2 ended on March 19 Each upgrade makes it have more damage too! Mega Updates (Annually): November 27, 2020 - December 20 (1.7 - 2.5): #TowerDefense #War #MobileFriendly #Games