BOB finds himself on an infinite, randomly generated world. what can BOB do? • He can move around using [WASD] or by clicking the mouse • He can shape his surrounding by pressing [space] • He can press [q] to choose a specific tile • He can press [v] to place vegetation and [c] to delete vegetation • He can press [h] to hide/show additional settings (such as removing the daylight cycle) __________________________________________ That's about it for controls. (you are BOB) please ❤️ and ⭐ because I put a lot of Hours into this. I hope you enjoy!
Everything by myself, but it wasn't easy. the interesting thing about this simulator is that it's infinitely generated, but how do you create something infinite without using infinite storage, and without patterns? The solution is to generate terrain on the fly. That's what I did. Another way would be using a pseudo-random number generator. For those who don't know, a pseudo-random number generator generates numbers that look random, but are the same all the time (depending on the "seed"). Unfortunately I don't know how to implement one in scratch, so I will be glad to accept help from the comments. #games