Quick Man is fast. That's all I'm going to say. Because I'm scared of monstrosities like this. And... uh... his weapon is Quick Boomerang, a swift boomerang aimed toward you, then after few seconds, aimed toward you, again. But something isn't right this time... When I try to find what's wrong, there's always an X, and it Crashes my brain...
---notes you might want to read--- (This is an idea of @NeonScratcher1275.) Anyway, new death effect and thumbnail. Tell me if you like it or not! I might still make improvements to the thumbnail tho. Made a perfect music loop after so long... kewl Quick Man also poses a lot because that's his personality. Even if it affects the bossfight, I'm still going to follow the personality. ---ai explanation--- Quick Man actually has a pattern! -jump -jump, then at the peak of the jump, shoot three boomerangs, then fall -jump -tackle Inbetween these attacks, Quick Man has a chance to dig (like Crash Man) and do attacks similar to Overdrive Ostrich's attacks. (idea was by NeonScratcher.) Crash Man attack: -dig into the ground -follow the player underground -sprout up -shoot boomerang Overdrive Ostrich attacks: -tackle, but when past the player, slide to a halt -2 big hops -jump to player and release a boomerang rain -jump into the background then fall into the foreground with player's x position, attempting to stomp them ---speed ge- NO--- ---credits--- CAPCOM for Megaman-related stuff Ryan914 and shadowman44 for Quick Man spritesheet Ryan914 again for Crash Man spritesheet. Bean for Overdrive Ostrich spritesheet. Mega Man X for boss music Rest is by me. If you didn't notice, Overdrive Ostrich and Crash Man are in the thumbnail.