TIMBER - A WOLF SIMULATOR CONTROLS Arrow Keys / WASD - Left, right, and jump Down Arrow / S - Attack ( cannot do while sneaking, has no animation ) C - Sneak M - Mark territory (must be touching tree) E - Eat/Drink/Feed pups Space - Sprint WALKTHROUGH: When you spawn in, your color will be random. If you want a different color, spam the flag. Now, touch the edge and you'll travel to the next stage. Deer and Caribou spawning is random, but changes chances every season. So find a deer or caribou, sneak up to it, and stop sneaking and hold down. If it runs, chase it. Now after you kill it, the carcass will stay for awhile, then eventually despawn. So keep living until its winter a "snow storm" starts (the screen gets cloudy and the music changes). Afterwards you grow older and you will hear a wolf howl. A wolf will show up at the center (stage 0 / home stage) and if you click on them, they will become your mate. Once again, their coat brightness is randomized. So once they become your mate, click on them again, and they'll ask to have pups. Once it becomes spring, or if it is spring already, the pups will be born. Another hunger circle should pop up. Now, hold e on the den to feed the pups, but your hunger goes down when you feed them. So the next in-game year the pups will grow up. Now, If you go to the center stage, you'll have a quest to teach your pups to hunt. Complete the quest, and now you're done with the game.
Started on the 25th of April, Timber has been going on for whatever I stopped counting days so far! Uh... Yeah. Credits to @StormEchoes for the title music. Seasonal music is from the original Animal Crossing. Everything else was made by me. if you liked this, check out my other wolf simulator! https://scratch.mit.edu/projects/345565545 NOTE: I probably wont be updating this game any more, since it's been so long since I last touched it and I'll have to relearn where every script is. might make a remake or sequel with a different animal sometime, though! Seriously. If I ever make a new game it's going to be a Timber sequel. i might be lying though actually UPDATE LOG 4/28/20 - Game Released, Added hares 4/29/20 - Bug Fixes, Land changes in late fall 5/6/20 - Late fall music changed, it fits better now 5/7/20 - Added "total years passed" variable. You can now see how many in-game years have passed for everyone! 5/30/20 - Hares now have a sensing radius (You have to sneak now) 3/25/21 - Game updated to work with WASD, and you can now sprint and attack at the same time (out of annoyance) 4/19/21 - Updated Northern Lights sprite to look better 11/12/21 - Development officially stopped, development on new project begins (I am a liar) 2/7/24 - development of new project actually begins UPDATE PLANS (lol) Pups as teens, elder age, gamemodes. Gamemodes will probably come first. May end up remaking the game as a whole because the code is a MESS. Or making a "Timber 2" with a different animal, more features and less messy code