Welcome to GN Shooter 2D. Instructions: A , D , Left or Right arrow key : Move and point your gun to right or left Click or Q: Shoot your gun towards enemies Space / Up arrow key / W : Jump P to pause Main menu instructions: W , S or Up / down arrow keys to select E to enter - Attack your enemy using your gun. Touch or shoot the healing icons to heal or recover back your HP, this gives you 50+ of points. When you kill your enemy, the game starts over again without your score losing - My highscores in each difficulty - Easy: [13,150] - Medium: [5430] - Hard: [700]
Original Game is made by me. All art and scripts are also made by me. Use full-screen to get better experience! Inspired on: Super Smash Bros - Background music: 1. https://www.youtube.com/watch?v=NzFKyZc_va4&t 2. https://www.youtube.com/watch?v=VhwCVTSFLLg] 3. https://www.youtube.com/watch?v=DUJsZEhECvE - Planning to add: Ceiling detection , Accelerated jump , more A.I's - Update log: v0.1 Released Game, Originally created on Scratch 2.0 on April 12, 2020. Was released on April 28, 2020. The style of the game is black and white and there are only 1 level playable. Less effects and the damage is insane (will be changed in later updates), Theres alot of bugs! Im so sorry D: but the bugs will be fixed later in the game :D v0.2 Added 3 more maps v0.3 Bug fixes and added points / score system v0.5 Player and the enemy's damage will increase throughout the match. It will increase each round to make it more challenging (will be removed until feedback from shawu_2k19) v0.6 Bullets are fixed, you are now able to shoot easily and glitches are also fixed. v0.7 Added new maps. adjusted some settings to make the game more challenging. added support for no-mouse players. Added a timer on start of the game, Both players now have the same damage. Added moving platforms and a highscore system. v0.8 Removed Highscore system (will be added back soon) Bug fixing and made the character able to ride the moving up platforms. Added Tutorial window on start of the game v0.9 Polished the game design. v0.9.1 Fixed Health + bug, This bug happens when your HP goes negative and then you'll die. v0.9.2 Added effects when you hit someone with a gun v0.9.3 Gave colors to the game. v0.9.4 Fixed Collision glitches and not able to shoot the enemy bug v0.9.5 Added effects when your hp is low v0.9.6 Adjusted pixelate effect when your hp is low v0.9.7 HP powerup starts blinking faster when your hp is low v0.9.8 Made the HP bar more lighter v0.9.9 Fixed the position of moving platforms, Fixed a bug where the player is not able to move after the countdown timer, also replaced the font in the timer v1.0 Polished again the game, replaced sprites and added a reset function where when you die the game automatically restarts it for you. Replaced the variable into a number counter. The cap is 99,999. The style of the game is now modernish and not an 8-bit style v1.1 Replaced backgrounds to match the modernish style of the game v1.2 Fixed player spawn-points and restart spawn point of the enemy, improved enemy a.i v1.3 Fixed the HP bar of the enemy when you die and get restarted by the game. v1.4 Added Main-Menu, not yet functional. You can only choose between main-menu and a how to play button, you can't yet enter one of them v1.5 Added a functional Main-Menu and a How-to-play menu, I had some testers and some of them didn't know how to play the game since they're not WASD players and the controls were hard, I added support for arrow key users and added a how to play section so they can easily know how to play the game. v1.6 Added difficulty in the main-menu so you can choose either easy , intermediate , hard. This allows the starters to get an easy gameplay at the start of the game :D And for those who wants to challenge at the Hard Difficulty, Can you beat my highscore? [700]. If you try to set the score variable, the score instantly resets into 0. v1.7 Made the main menu darker and added sound effects in the main menu v1.7.1 Replaced the tutorial window and made the damage sound effect more louder. v1.7.2 Adjusted the brightness in the how-to-play menu v1.7.3 Added pause function [experimental] v1.7.4 Allowed the player to return back to the main-menu using the pause function, fixed a bug where the player is able to slowly go down to the floor when pausing. Also revamped the pause menu. v1.7.5 Added 2 more maps and fixed a costume bug on the count-down sprite.