A study on more movements and arches. I was going to add smears but this is mainly about this. I had to re-share it because I tried to rework how the stick curves when it was thrown. The hardest part is the velocity of the stick, because at multiple attempts, the flow is inconsistent. Side note: Stick figures are much harder to animate than I thought, despite me doing this a lot in the past. I dunno why, but I am more comfortable and it is easier to animate with humanoid models than stick figures. TIMESTAMP: 29th April, 2020