1: Click on the tree until the number to the left of it turns to 0. You will be granted with wood. There also is a 1/25 chance (4% chance) that the tree will give you a zone key instead. 2: When you get zone keys, you can unlock new zones by clicking the padlock. 3: Click the 3 x 3 grid to access crafting. You will be asked what you want to make. (Make sure you use this code) 1 - Wooden Axe 2 - Stone Axe 3 - Iron Axe 4 - Gold Axe 5 - Diamond Axe 6 - Wooden Pickaxe 7 - Stone Pickaxe 8 - Iron Pickaxe 9 - Gold Pickaxe 10 - Diamond Pickaxe 11 - Iron Ingot 12 - Gold Ingot 13 - Torch (I advise taking out full screen every time you want to craft, just to see this) New swords will be coming soon, but there are currently no monsters. When there are monsters, they will drop a zone key, but the monsters will be rare. Type the corresponding number into the box, and if you are sure, you type yes. Anything else will cancel the process. It will show you the crafting recipe of the thing you are crafting. 4: For every cave zone you enter, you must have a torch. (Zones 4 - 10) 5: Click the arrow to go to the previous zone. You will need a key to get back to the zone you were just in. I am sorry if you get an error. 6: Along your way you will find: Wood (Zones 1 - 3) Stone (Zones 4 - 8) Coal (Zones 4 - 9) Iron (Zones 4 - 10) Gold (Zones 6 - 10) COMING SOON! Diamond (Zones 8 - 10) COMING SOON! Rates: Zone 1: Wood - 96% chance, Zone key - 4% chance Zone 2: Wood - 96% chance, Zone key - 4% chance Zone 3: Wood - 96% chance, Zone key - 4% chance Zone 4: Stone - 67.2% chance, Coal - 19.2% chance, Iron Ore - 9.6% chance, Zone key - 4% chance Zone 5: Stone - 57.6% chance, Coal - 19.2% chance, Iron Ore - 19.2% chance, Zone key - 4% chance Zone 6: Stone - 48% chance, Coal - 19.2% chance, Iron Ore - 19.2% chance, Gold Ore - 9.6% chance, Zone key - 4% chance MORE RATES COMING SOON!
Was beta tested by me and @redman99999 Music - Waterflame - Hexagon Force Next update - ✔Save codes ✔More than 4 zones ✔Achievements UPDATES: beta 1.0 - and I were the only ones to use this project. Minor bug fixes and discussions were taking place. v1.0 - Released to the public. (01/07/2020) v2.0 COMING SOON (Development started 22/08/2020)