---CLICK THE FLAG AT LEAST 3 TIMES--- Feel free to advertise your projects! I would love to see them! (People who hate advertisers, don't report them) --READ BELOW-- Instructions: Click to move Most Swords have abilities; press the "w" key to use them! Tips: If you can't reach their body, try hitting their sword! When using the Sword of Night's Dash, you still take damage, so be wary when in a crowd! Vampires have a 10% chance of spawning another one if they hit you, so watch out for them! Celestial Enemies and Cyrus the Corrupter only come once you have the StarFate, but once you do, it gets difficult Abilities: Sword of Night: Dash Attack Soul Reaper: Summons 3 Scythes that spin around you Blitz: Fires a spectral Blitz sword projectile Staff of Sahman: Teleports you to a random area True Staff of Sahman: Teleports you to the mouse pointer Vampire Blades: Scatters red particles that kill enemies and give you health ThunderBlade: Fires lightning out of you, killing any enemy in the area Wand of Sahman: Scatters Ice Particles to kill enemies Staff of Hearts: Scatters mini-hearts that kill enemies and give you major health Enchanted Sword: Fires an Enchanted Sword projectile that kill all enemies, similar to Blitz Enchanted Sword: Fires 3 Enchanted Sword projectiles that kill all enemies SolarFury: Fires 5 Solar Fragments that kill all enemies StarFate: Fires 10 Stars that kill all enemies Crescent Moon: 5 Full Moons will "Orbit" around you SeleaSword: Has the combined powers of the SolarFury, StarFate, and the Crescent Moon DarkSteel Scimitar: Cyrus's Weapon, cannot be obtained by the player Goal of the game: Defeat Cryus The Corrupter! Notes: SeleaSword: The Blood of Cyrus incorporates many of the old SeleaSword gameplay features, but has a few new ones. All changes are listed in the Update Log. Other: Let me know about any bugs in the comment section! Leave me any suggestions in the comment section! Leave a Love and a Favorite! Feel free to remix this as long as you give credit to me and the Scratch Team! Go to https://scratch.mit.edu/studios/25938051/ and comment for me to invite you as a curator! #games
Credits: Sprite art: Me Sounds: Scratch Sound Library, with a bit of tweaking on my part, the D&D soundtrack, and The Essential Retro Video Game Sound Effects Collection! Inspiration: Minecraft Dungeons, believe it or not, with a bit of Terraria and Dungeons & Dragons mixed in. Special Thanks: I would like to thank the Scratch Team. Without them, I could never have turned my idea into reality! Update Log: 5/7/20: Fixed a map glitch; you couldn't change your area on the map because I forgot to change a certain piece of code, and fixed a small daylight change bug. Also made it so that you don't have to buy a sword again, once you have already bought it. I tweaked some of the prices as well. 5/6/20: Release! New Gameplay Features: A Shop where you can buy your weapons now, instead of it upgrading it automatically, so you can keep using a sword you really like! Added a Boss-Type Mob; Cyrus the Corrupter. He has 2500 health, so watch out! He only spawns at level 13 or higher, and even then, only has a 0.1% chance of spawning each tick. I might change the spawn rate later on, depending on how difficult he is. He carries a unique sword, The DarkSteel Scimitar, that is not yet accessible to the player. Other Features: The game keeps your progress when you die. This is a key function for the Shop, and I am sure a lot of you will appreciate it! I might add in a save code, although that will take time and a lot of coding.