You have seen my latest experimenting with trigonometry, right? I'm trying to understand what parts of a trig does what. I went around wiki-ing trigonometry stuff, and found the article Sine Waves. I thought it would be cool if I could recreate it. Sin=Blue, Cos=Red,Tan=Green Some variables I found due to experimenting in the movement script: Go to x [(XPos + 1)] y [((Sin (Timer*100)) *50)] Xpos + 1: Xpos: Xposition (obviously) 1: How fast the Sine Wave moves to the left ((Sin/Cos (Timer*100)) *50): 100: The higher this is, the faster the rise of the wave. 50: The range of the Waves, to one side of the horizontal line at y0. For example, if it is 50, the sine /cosine wave will go up all the way to y50, and then fall to y-50.
The wikipedia article for the inspiration. Everything by me. My Scratch name is beginning to turn real... Nice I guess