DOUBLE CLICK FLAG TO START! Use the mouse to aim, Left/Right Arrows to turn Left\Right, and Up/Down arrows to increase/decrease speed. Everything is written and translated to German for a more authentic feel to the game. Thank you Google translate! History: The Battle of River Plate was the last battle of the German pocket battleship Graf Spee, shortly before her scuttling due to heavy damage. In this game, you can attempt to alter the flow of history!
If you want to borrow some of this game's code (Excluding turret traverse code) or sprites, please give credit to me, DreadFed. The sounds are not by me. This is my first game using the slower turret traverse code. Credits to deck26 for the turret traverse code. Update Log: Pre-release 5/3/20 Added the hull, barrettes and Main Battery guns for the KMS Graf Spee. Added Map Grid, edited backdrop, Added EVERY variable. Added Waves. Added Instructions. "Cleaned Up" code. 5/4/20 Added 15cm and 10.5cm guns. Added their respective shells and Map Shells. Added Fuel, engine, and ammo modules. Added HMS Cumberland, HMS Ajax, and HMS Exeter. Added HMZS Achilles. 5/5/20 Added ALL code regarding the health of enemies on the mini map. Added sea foam and smoke effects. Added enemy shells. Added damage modules for the KMS Graf Spee. Tweaked description. RELEASED GAME! Added to WW2 Studio. Edited Victory and Defeat reports. Post-Release updates: 5/?/20 Changed official reports by adding subtitles. 5/10/20 Decreased engine health by 50%. 5/29/20 Tweaked looks of smoke, fire, oil, and sea foam. Fixed where enemy shells go.