It works relatively fine I guess, but they are ''flinking'' (don't know if I'm using the right word there) mostly, because multiple people are changing it at the same time, I tried to fix this and I fixed it kinda, it happens way less now. I do not recommend using it for like a multiplayer game where you can interact with each other, but rather for a kahoot game which has to support more than 10 players. This project features 6 players being controlled by 1 cloud data. I can add more people being controlled by 1 cloud data (~24 in total), but I don't feel like doing so since it's just a test. I should honestly make a test account for this kind of stuff ;-; Updated: Got more rid of the ''flinking'' it only happens when the player has a weak connection, but it adds double server lag (this shows that this is not meant for multiplayer but just for a quiz) Update 2: