im working on a new game, and, obviously, this a very early version of it, but i just thought that it was still pretty cool, so i decided to release it the entire scrolling engine of this game is based on a glitch in scratch that i found which allows you to make sprites change to any size/go to any position you want, so, when scratch 4.0 comes around, the developers will probably patch it up, and the game won't work anymore. So, i'll try and finish as soon as possible so there will be more time to play the final game i made the arena sprite as small as possible to avoid lag, but that means i had to cut out the edges of it, and since the complete arena sprite looks pretty cool, here's a link to a project with the full thing: https://scratch.mit.edu/projects/399761391/
hold down the spacebar to move, move the mouse to aim, and tap "q" to punch if you punch while you are moving, it looks pretty weird, but rest assured, i will patch that up later. most likely, i won't post any more unfinished versions of this game, and i will just post the finished product when it's done the graphics are better in "not-fullscreen"mode, and i don't really have anything good OR bad to say about fullscreen mode, other than it's more "immersive" but that's kind of obvious, so, until i finish/progress in making the game, my advice is to play in "not-fullscreen" mode a problem i have with coding is that, a lot of the time, i'll get tired with or stuck on a project, and i end up abandoning it. This has already happened 3 times so far, and that really sucks, so i'll try to finish this one