I’d recommend full screen, especially if you’re playing on mobile. Please note that despite the dialogue in the first few levels, I don't hate platformers. The dialogue in this game is a reverse poem, played forwards and then backwards for a different meaning. CONTROLS - WASD, or ARROW KEYS, or MOBILE (I think) - Move Z - Alternative Jump C (Or double tap) - Dash P - Change Dash X - (or click) - Read dialogue Just have fun! Easy shouldn't be that hard, Hard has a bit of challenge, and Insane is absurd (and has different dialogue.) Have fun! If you have any questions, just ask! If you’re looking for something a bit more impressive, check out Platform, the platformer, which has a full story, many many levels, and a pretty awesome ability: https://scratch.mit.edu/projects/345473096/
Been spending the last few weeks on this. Started by just messing around with my platforming script, and then focused on building some levels. Credits: -MoonMage- and the craft shop for the stickman animation. You can find the craft shop here: https://scratch.mit.edu/discuss/topic/392569/ Hollow Knight for inspiration for the abilities. PajereeM for the locked symbol over "Insane" LingoJam for reverse text generator. Changelog: June 7th: minor level changes Jume 2nd: minor bug fixes June 1st, 2020: Released game April 28th - Began project #Games #platformer #platformers #game