WASD to control the boat move the mouse to aim turrets space to select enemies click to shoot, number keys to activate and deactivate weapons. (RULES!)\/\/\/\/-------------------------------------------\/\/\/\/ 1: All bullets except torpedoes fall, they have a starting height at your turret, and then as they travel, they decline in height. This is what determines where on an enemy ship you hit! But ships also have their own height, a small ship will not be that tall, so most bullets will hit the top of them if you have a bigger ship. 2: If a ships outer and inner armor are destroyed in a section, then that part getting hit will inflict damage to adjacent inner hulls. 3: If your upper outer armor is destroyed, than turrets can be destroyed, you will hear popping sounds if you are hitting enemy turrets. If the inner middle hull is destroyed, than the speed of the ship is significantly reduced. if lower. IF THE LOWER INNER HULL IS DESTROYED, than the ship explodes or sinks. 4: turrets have individual ammo, don't shoot for nothing. 5: Turning while slowing down makes you turn faster! 6: AA guns automatically target and shoot planes despite what selection you have. 7: Watch out for torpedoes! 8: I really appreciate people who read through all the instructions! There is a secret if you choose mission 3!
me@Quoror8 This is my biggest project, so many hours into this DOESN"T WORK WITH TURBOWARP ANYMORE I NEED TO FIX IT!!! https://turbowarp.org/553671600?interpolate&hqpen&clones=Infinity&offscreen&limitless Thx to @scubajerry for some code. And @smorrebrot ! Thx to @djpro for a pen text engine. NOTICE!\/\/\/\/------------------------------------------\/\/\/\/ This is a demo, there are only 2 demo missions (: If you can figure out how to make a mission, you might be able to finish making missions. When you figure is out, it only takes a couple dozen minutes! Thx to Chris Huelsbeck for some music.