Welcome to Dungeons Between Time, a lightweight Roguelite that uses just your mouse. All Dungeon Rooms and everything inside are randomly generated. The red bar shows your current Health (Regenerates automatically over time), and the purple bar shows your current Exp. Use Minute Coins to Die Grey Tiles are Floor. Green Tiles are places you can explore to find Gold and Exp. Red Tiles are Enemies you can fight for larger amounts of Gold and Exp. Brown Tiles are Pots you can break open for quick Gold. Orange Tiles are Chests you can open for large amounts of Gold and Exp. Light Blue Tiles are Fountains you can use to heal. Pink Tiles are Upgrades that convert 100 Gold into Damage or Health. Dark Blue Tiles are Exits to the next room.
V1.0.26b Fountain Tile changes Movement changes Tile changes V1.0.23b You are now punished for dying, losing 20% of your Max Health and Damage V1.0.20b Minor Changes Using Minute Coins now kills you V1.0.12b Beta Release V0.3.28a Upgraded UI V0.3.22a Doubled the Difficulty scaling Stronger Enemies V0.3.15a Upgrade Tiles are more common Leveling up gives + 20 Max Health Upgrade Tiles can now give + 20 Max Health Pot Tiles now have a chance to drop Minute Coins Explore Tiles now have a chance to drop Minute Coins V0.3.9a Upgrade Tiles now have a chance to give you a Minute Coin (Yay, more Minute Coins!) V0.3.7a Minute Coins are awarded to the player after leveling up Minute Coin Chest drop rate increased Minute Coin Enemy drop rate increased V0.3.4a Reduced Difficulty scaling Leveling up is easier... Again V1.0.7b Bug Fixes V0.3.2a Buffed Minute Coins V1.0.6b Bug Fixes V0.3.0a Added Beta features, hold keys b, e, t, and a to activate, press the Exp bar to activate on mobile. V1.0.1b Game no longer ends upon losing all Health, instead resets your stats except Minute Coins which you can now spend on upgrades in the Shop Between Time. V0.2.1a Added Minute Coins, click on the Minute Coin to use... Made Minute Coins actually obtainable V0.1.8a Difficulty increases with each new room Leveling up is easier V0.1.6a Greatly increased Red Tile chance Smoother Movement Bug Fixes V0.1.4a Added Pink Tile, an Upgrade that takes 100 Gold to use and Upgrades either your Attack Damage or your Health Bug Fixes V0.1.3a Bug Fixes V0.1.1a Added Darkness... Always :) V0.1.0a First version Early release Because this games was just released and is still in it's Alpha version, let me know of any suggestions or bugs you may find, it will really help me out :)