The game gives you instructions as you play And press x to reset (just in case you get softlocked) Also check back every once in a while to see if this game got an update! __Updates__ 0.0.1: Made level 7 easier and level 8 different and harder 0.0.2: Freeze Flame Update! 2 new levels with ice as the main platform, and also every level has lava at the bottom so you don't get softlocked 0.0.3: 2 new levels! 0.0.4: Muddy pack! New platform: Brown (Mud), and four new levels, 3 muddy ones and a circular one. 0.0.4.1: Added music 0.0.5: More music, swapped positions of level 14 and 18, and also new level 0.0.6: Acceleration pack! 5 New levels, using the new acceleration platform and wait, the goal isn't on the bottom right! 0.0.6.1: Made some hard levels easier 0.1: Chapter 2! 2 new levels and 2 new platforms! 0.1.1: 2 Extra levels 0.1.2: Added outer space, very w.i.p. and buggy 0.1.3: Added 4 new levels 0.1.4: Added 3 new levels 0.1.5: Added portal, portal exit, and 2 new levels 0.1.6: Added a victory screen and 2 more levels 0.1.6.1: The main character now has a name, also this game is canon to another series on a school account I am making 0.1.6.2: Upgraded some descriptions of platforms 0.1.7: Moving platforms have arrived! Also goldenrod, sky blue, and 3 more levels 0.1.8: 4 awkward levels 0.1.9: Completely revamped level 48, and 1 new level 0.1.9.1: I' m back! Modified 4 levels.
The game was inspired by a deleted cave platformer. Also credits to everyone! Music links: https://www.newgrounds.com/audio/listen/387528 https://www.newgrounds.com/audio/listen/410596 https://www.newgrounds.com/audio/listen/380025 https://www.newgrounds.com/audio/listen/541786 __Level names__ Number: Name (Version Introduced) 1: A welcome start (Base) 2: The blocker (Base) 3: The big blocker (Base) 4: Danger awakes (Base) 5: Long jump (Base) 6: Boing! (Base) 7: Double jump (Base) 8: Bounce floor (Base) 9: Spring maze (Base) 10: Ice ramp (Base) 11: Frozen fun (0.0.2) 12: Twice the ice (0.0.2) 13: Double jump again (0.0.3) 14: Ring of fire (0.0.4) 15: Stuck in the mud (0.0.4) 16: Muddy platforms (0.0.4) 17: Red mud (0.0.4) 18: Wall jumper (0.0.3) 19: Ring of fire but mixed (0.0.5) 20: Acceleration ramp (0.0.6) 21: Dangerous stilts (0.0.6) 22: Wait a minute... (0.0.6) 23: Labyrinth (0.0.6) 24: Speed party (0.0.6) 25: High jump (0.1) 26: Another chapter (0.1) 27: Stick with wall jumping (0.1) 28: Ring of fire but mixed, again (0.1.1) 29: Magenta jumper (0.1.1) 30: Outer boost (0.1.2) 31: Ya snooze ya looze (0.1.3) 32: Familiarize yourself (0.1.3) 33: Leadbreaker (0.1.3) 34: Leadbreaker II (0.1.3) 35: Slingshot (0.1.4) 36: Precision Mud (0.1.4) 37: Timing & Wall Jumping (0.1.4, updated in 0.1.5) 38: Breaking the System (0.1.5) 39: Porta Parkour (0.1.5) 40: In the freezeflame cavern 41: The first trial 42: Wait, Machinery? 43: Lucky Jump 44: Aquatic Cascade 45: Acceleration Spikes 46: Rotor Ridge 47: Ice Long Jump 48: Circled Issues 49: Aquatic Pipeline __Platform Names__ Color: Name (Version Introduced) (Level Introduced) Grey: Platform (Base) (Level 1) Yellow: Goal (Base) (Level 1) Red: Lava/Fire (Base) (Level 4) Lime: Trampoline (Base) (Level 6) Blue: Ice (Base) (Level 10) Brown: Mud (0.0.4) (Level 15) Cyan: Acceleration (0.0.6) (Level 20) Magenta: Low gravity (0.1) (Level 25) Purple: Sticky (0.1) (Level 26) Outer space: Antigravity (0.1.2) (Level 30) Orange: Portal (Level 38) Navy: Portal Exit (Level 38) Goldenrod: Random (0.1.7) (Level 43) Sky Blue: Water (0.1.7) (Level 44) Mint: Catapult (Appears in 0.2.2) White: Invincibility (Appears in 0.2.4) Teal: Conveyor - Left (Appears in 0.2.6) Dark Teal: Conveyor - Right (Appears in 0.2.6) Pink: Key Maroon: Locked gate QNA Which I have no questions for But I have one How do I make my own level pack? Simply remix the project, and make your own levels! Use the blocks to make levels If you need what they do, here it is Grey: normal Yellow: win Red: restart level Lime: bouncy Blue: no friction Brown: prevents normal movement besides jumping Cyan: accelerates you Magenta: increases jump power Purple: prevents jumping Outer Space/Black: Reverses gravity in the area Orange: sends you to navy Navy: you are sent here from orange Goldenrod: Randomly affects movement Sky Blue: Allows for free movement (good movement)