★★★ Controls ★★★ WASD Keys/Arrow Keys - Move R Key - Restart X Key - Toggle Dark Mode (Do not hold down!) ★★★ How to Play ★★★ • It's a platformer; pretty self-explanatory. • Don't touch anything that looks bad - whether it be spikes, acid, or red enemies. • Collect the coins and powerups! ★★★ Notices ★★★ • No pause function... it's completely unnecessary. Just press R to restart and don't move - the timer will only start once you move left or right. • Particles/bubbles the acid gives off will NOT harm you. • There are 3 backgrounds: Default (Light), Dark Mode, and Textured (Dark). ★★★ Tags ★★★ #Sentry #Platformer #Irratus #STGP #PCM #SP #FUNUT #Sup #Sup2point0 #Rajdhani #Pixel #PixelCompact
★★★ About ★★★ This is not a generic platformer... (When I started this project this was still very relevant) ★★★ Credits ★★★ Loosely inspired by Irratus, by @FUNUT All code and art is mine. If you plan to use any scripts (which you probably won't), remember to give credit! === Sounds === Ding sound is from Irratus. All other sounds pre-provided by Scratch. === Fonts === Rajdhani [fonts.google.com/specimen/Rajdhani] Pixel Compact Mono, a font I designed! [scratch.mit.edu/projects/402106441] Handel Gothic (Thumbnail) ★★★ Changelog ★★★ ---v1.0.2--- 31/10/21 Enemy collision teleportation bug fixed. ---v1.0.1--- 13/10/21 Incorrect spike generation bug fixed. ---v1.0--- 27/09/21 Finally! Released! --- v0.7 --- 22/06/21 Almost done! Just 6 more levels to create! --- v0.5 --- 09/06/2021 A year later... I still haven't finished this. Y'know what? I'm gonna work really hard and get this all done, so that I can finally share it. --- v0.1 --- 09/06/2020 Project started!