A and D to move left/right respectively SPACE to jump P to bring up the debug menu M to switch maps This is a 2D game engine that is a bit more complex than usual as it focuses on player movement and fluidity by incorporating variable friction, fine tuning and various other factors to provide a smoother player experience. I'm planning on updating this engine occasionally, and potentially using it to create a DOOM inspired game that I think will be very fun... 6/11/20 - Added double jump 6/10/20 - Release