Left and Right arrows to move. Run into enemies to attack them. Up arrow to jump. Down arrow to collect whatever loot is on screen, such as armor, swords or shields. STR: Strength. This is added to the strength of your weapon and your intelligence to calculate your total damage. DEF: Defense. Every point of defense equals 5 health points. SPD: Speed. The more speed you have, the slower the enemies become. INT: Intelligence. Every 10 points of intelligence equals 1 damage. This can build up MASSIVELY if you collect the Intelligence-based weapons. NEXT LV: Experience points left until leveling up, raising all stats. TOTAL STR: All of the math going into your attack strength equals what is shown here. TOTAL DAMAGE: The amount of damage you'll take from enemy attacks in the current area. King slime does x2 what is shown here. If it is negative, that just means zero damage. Click R to reset all progress, which lets you re-enter the name.
— Read — I have no idea how long ago this project was made. Maybe years ago. As of now, 11/08/2021, this project has turned into more than just a fun little idea. Well, it still is. What it means to me is much different. When I look at this project, I can still see what it was like seconds after release. Rinky, broken, looked fine at best. Now I’ve incorporated a few more personal touches I’ve developed over these past few years. I’d like to thank my friends at school, who shall remain anonymous, for giving me motivation to work on this game. I couldn’t have done it without you. This project isn’t very popular… at all. But that’s not important to me. If you see this, thanks. If this project never, ever gets huge, then fine. That’s okay. I’m not doing this for the fans, I’m doing it for myself. With that, I have something to announce. This project is getting increasingly harder to work on. I think at its core, it is but a simple idea. That is why I’m dubbing this project as “Advanchar Classic”, and putting the Full Advanchar experience in development. Betas and such will come whenever it’s even remotely playable. Look forward to it, and I appreciate the support.