Hi, LoveBug here, and this is my first platformer game! *Insert ta-da music* Before you start playing, here's a few things. 1. It's not like the usual platformers you see, it's like a story line! There aren't any wall jumps, or death sprites. 2. I'm still learning how to code platformer games, so some things still need work like falling animation or something like that. 3. You should only have to walk to the left side of the screen if you want to see a previous level. Otherwise, move right to continue. Sometimes you reach levels where you can't go back because there's no floor beneath you. (Like if you pass Level 3 with the stairs, you can't go back to Level 3.) I like to call them checkpoints. 4. You will hear sounds, people can talk to you, and you can talk to them! You can also automatically pick up objects. 5. There's the danger of getting stuck in the ground if you're not careful going back on certain levels. No worries though, if you do get stuck in the ground, the game restarts automatically. Although, the talking and item grabbing thing will not work anymore. 6. If you hear Felix meowing or see me say "Maybe I'll let it go just this once." as soon as you start this game, reset the project. 7. Unless you're an alien and/or speak Blabablurish (Rather popular language these days :3), I suggest you don't rush through levels while you or someone else is talking. The text for the Girl will look something like, "WhruqUT,! RJwInahey lct's plAY!" and timing when other people talk will be out of sync. Hilarious, but confusing. And just the norm... Arrow Keys or WAD to move and jump, finish the story, yada yada boom. That's about it. No, this isn't the best platformer, but I hope you enjoy it. :)
Ignore the "Original Project: Hit Me! A Cute Whack-A-Mole Game" and "The Neighborhood" thing. This is not true. A big thanks to @UltraCoolGames and his “Minecraft: A Platformer Game” for inspirations with the engine! Everything was made in Scratch. Thank you guys for playing meh game!