This game is designed to teach students about how to use the "Ask" block, collect answers, store variables, use "and/or" and use if/else statements. It can be modified to store more variables and answer a string of questions. The code prevents the machine from sending out the name if the user doesn't answer "Yes", "Yep", and a few other affirmatives. Feel free to add or change any of those words so that you can use more answers. Have fun!