Go to editor and add your own commands into the commands list You can also add more commands for the program to recognize by adding a few if then blocks to the list, and doing the correct stuff based on that. Current recognized commands: goto number Line Makes the interpreter go to line Line, and start interpreting from there. In the future you can use this for if-then statements. moveto number X number Y move the scratch character to (X, Y) wait number Time waits Time say any Text says Text say any Text number Time says Text for Time seconds compare number a number b compares number a with b, setting flags for if a == b, a > b, a < b, a != b, a <= b, a >= b je number Line Jumps to Line if the flag for a == b is true jm number Line Jumps to Line if the flag for a > b is true jl number Line Jumps to Line if the flag for a < b is true jne number Line Jumps to Line if the flag for a != b is true jme number Line Jumps to Line if the flag for a >= b is true jle number Line Jumps to Line if the flag for a <= b is true penup Makes the pen go up pendown Makes the pen go down clearscreen Clears the screen createvariable any Value Creates a new variable with the value Value setvariable number Variable any Value Changes variable Variable to Value changevariable number Variable number Value Adds Value to variable Variable