THIS PROJECT IS NO LONGER BEING WORKED ON Please read instructions below. Use the arrow keys or WASD to move around and mouse to move the projectors. This is not a full game but just an example of some functions that the game will use. The hardest part to make so far was the lighting, because it has to detect light sources like rays which is not that easy to make. It also gets darker the lower down you get. The lighting is made with tile cloning. Enjoy!
All art and code was made by me in scratch. If you swim around a bit there will be a fish that changes brightness depending on how close it is to a light source. No touching colour blocks used. <<<<<<<<<<<<<<<<<To-do List>>>>>>>>>>>>>>>>>> (These will be incorporated into the final edition and not this one) - L̶e̶s̶s̶ ̶r̶i̶g̶i̶d̶ ̶m̶o̶v̶e̶m̶e̶n̶t̶ (finished) - Different light brightness - More types of fish - F̶i̶s̶h̶ ̶A̶I̶ (finished) ↳ Advance fish AI - Weapons - Resources to collect from fish to get upgrades - Different locations - Upgrades - A story or a campaign mode - A shop - Currency - Smart camera (module in progress) I cant remember the other things I wanted to add :)