Just a quick project I made. Play with the stats - every option will create a different, special shape. A few notes: - For more complex shapes, you can play with the "speedfactor" parameter. - Dont change the stats while playing, it will ruin the shapes! - if the speed or scale are high the shape may collide with the edge and break. If this happens simply make the speed or the scale lower. - speedchangeplus and speedchangeminus will only affect the shape while speedchange is equel to 0. - If speedchangeplus isn't the opposite number of speedchangeminus, the shape will look pretty wierd, but if you will let the project play for a while, it may look good again. Share in the comments the stats to your favorite shapes! I recommend about: scale - 11 speed - 16 num - 19 speedchange - 0 scale - 12 speed - 18 num - 16 speedchange - 1 speedchangeplus - 1 speedchangeminus - -1 scale - 12 speed - 18 num - 17 speedchange - 0 scale - 10 speed - 9 num - 19 speedchange - 1 speedchangeplus - 1 speedchangeminus - -1 scale - 11 speed - 10 num - 15 speedchange - 0 scale - 9 speed -10 num - 15 speedchange - 1 speedchangeplus - -1 speedchangeminus - 1 scale - 8 speed - 20 num - 15 speedchange - 0 scale - 10 speed - 10 num - 15 speedchange - 1 speedchangeplus - 2 speedchangeminus - -1