-Game- Your Units are the Blue Union Soldiers. The Enemy Units are the Grey Confederats. Turns are shown in the top left: P=Player, E=Enemy. Destroy all Enemy Units, to win. -Instructions- Click an Unit to see all move options/attack options. Click the Grid you want to execute the action. Space to end turn. Press t to show all terrain Press i on Units and Terrain to look into their stats. -Strength: Soldiers in Unit. -Attack: Offensive Strenght -Defense: Defensive Strenght -Actionpoints: How many actions a Unit can performe. Attacking and Moving take each take up one Actionpoint. -Combat- The Attackers Attackvalue gets multiplied with the Attackers Strength. The Defenders Defensevalue is multiplied with the Defenders Strenght. The Attackers Value is subtracted from the Defenders Value. The Defender loses Strenght according to the output. -AI- Works with a List it puts all possible Actions into, and then rates these moves for their effectiveness, and takes the "best". Slow as a real human, but not too bad in decission making.
-Reviews(2)- -Average- Gameplay(6.75/10) Graphics (7.75/10) Sound (7.5/10) Music (N/10) -Please rate in the comments- Gameplay( /10) Graphics ( /10) Sound ( /10) Music ( /10) -Inspired by Unity of Command- -Inspired by Advance Wars- -Some sounds from Unity of Command- -Update Log- -Jun 22, 2020-_-Release- -Jun 23, 2020-_-Updated Thumbnail- -Dec 22, 2020-_-Made AI 4 Times faster -Roadmap- -Menu (o) -More Maps (o) -More Units (o) -Choosing Maps (o) -Campaign (o) -Tags- #strategy #wargame #turn #based