After a long absence of any news to do with Sparx the Magic Bunny, I am happy to announce that the game is not forgotten! Development is very slow, but it gives me time to think about things, and what I want to see and include! I gave my original choices for the music amother listen, I feel like I could replace one or two of them, maybe even replace whole zones entirely and make new ones? Thinking of new bosses is fun too, the possibilities for big baddies are endless! https://scratch.mit.edu/projects/290757569/ (Here's my choices of music from over a year ago.) Now, time for me to bring up my idea to distinguish Sparx from other platformers. Sparx is aiming to be both a platformer and a rhythm game! The way on how music will be incorporated into Sparx is yet to be announced, but I'll make sure you're able to 'feel the music!' That's all for this update post on Sparx, I'll keep in touch with more updates as soon as I can! Bye for now! Arigato!