To use, simply backpack the sprite into your project and give credit to @WildTraces (me). To implement into a project simply make a script that adds all the things that need saving to the 'save items' list and then run 'save'. Then show the user the variable 'save code'. To load the code, simply run 'load' and put the code that the user enters into the space (the easiest way is with the 'answer' reporter block). Then set your variables/other elements of the game/project from the 'save items' list again.
Please give credit to me (@WildTraces) when using this engine.