The second beta edition of my major Zelda game! This one focuses on making rupees more useful, as well as adding variety to Chuchu encounters. Remember, attack by clicking your enemies! New features: 1. Merchants! They travel the world, looking for people to trade with. Click them to start up a trade! Merchants have random trades, so trade with many merchants for the best price or unique items! 2. Shield restrictions! You only start with the Wooden Shield, and must buy the rest from merchants! Remember, switch shields with keys 1-6. 3. Notifications for notable events you should be notified about! 4. Red Chuchus can now light you on fire, and Yellow Chuchus can now disable your sword! 5. Fire in Death Mountain's summit never fades out, so if you're burning, get out of there! 6. A button to force weather! Press "t" to start a storm, and press it again to revert the weather. 7. A way to teleport to locations! Hold Z and press an arrow key to move super fast! 8. Defeating Chuchus now gives rupees! You'll gain rupees much faster by attacking Chuchus as opposed to chopping down trees. 9. Items now despawn at much farther distances. Please note that 6 and 7 are only for testing and will be removed once the game is fully released.
New betas will be added as separate projects. Check out https://scratch.mit.edu/studios/26988860/ to play the newest one! REPORT ALL BUGS IN THE COMMENTS to increase the likeliness of them being squashed. Fixed bugs: Bug 2: Trees would spawn in huge rates after moving too far in a no-tree area. Bug 4: Fog didn't transition to sunlight after a storm in Death Mountain. Present bugs: Bug 1: Trees can be used as a method of transport when you take damage. Bug 3: Massive lag while attacking as soon as your sword recovers from cooldown. Bug 5: Merchants can travel nowhere while playing walking animation. Will be fixed by Beta 03, though.