Official studio: https://scratch.mit.edu/studios/27070456/ This is a collab between @square_root_of_-1, @ZaneMinh, and @NumberBlocks44. Follow them for more updates on later versions! We are making a Super Mario Galaxy game. This game is still in development, and may contain bugs or glitches. Comment suggestions/bugs below. ==Controls== Arrows to move, X key to jump, C key to spin. Spin in midair to boost your jump. Jump at a wall while holding X to do a wall jump. ==Future Controls== Down arrow to crouch, jump while crouching to backflip, crouch in midair to do a ground pound. Z to interact.
THIS IS NOT THE MOST RECENT VERSION. Finally done! This took longer than I expected, but the hardest part is getting started! It still has a few bugs though. This was a bit much for 0.0.1, so I made it 0.0.5 instead. Press see inside to see unused sprites that will be used in the future! (probably) ==This Version== -Basic physics -Start screen -Basic ground sprite transitions -Some sounds ==To-Do List== -Backflip, ground pound, crouch -Enemies -Talking to NPC's -Implement collectibles (coins, power-ups) -Star get cutscene -Something that happens after you die/get star, other than just restarting ==Known Bugs== -You can spin more than once in midair -You can exploit the wall jump and spin by spinning at the right time after you wall jump, so you can climb up walls endlessly. But do I really want to fix that? (I don't lol) -Unsmooth transition between title screen and level music @DuckGoose9254 loved and commented! Nintendo for the original game and music. @corpcooga and for platformer tutorials. I combined them. wallpapercave.com for a background. for some sounds (i couldn't find good ones online)