The goal of the game is to raise a cat. It has 3 meters: fullness happiness and smartness. the score gains every 10 seconds when the cat has more than 25 happiness and hunger points. To feed it press the food button and up and down keys to change food click on the food to give it to the cat and it will eat it. To play with the cat press play and click the ball. the points in the game add to its happiness. You also need to press the study button to help your pet become smart, but make sure its happy enough! a cat hates to study and will refuse if its happiness is less than 30! To make the cat walk use the arrow keys. If your cats meters are low the bell rings. Your cats face can change too; If happiness is very low it cries. if its low the cat is has neutral face. Your cat will be more slow when it walks if its happiness is low.
I fixed the bug that made your cat lose points even if it was full and happy. Walking still get the score up, But only by a little.